Photorealistic 3D illustrations with Cinema 4D, Vray4C4D, ZBrush and Photoshop - The Ladybug Journey project
Ever wanted to create photorealistic illustrations inside Cinema 4D ?
Now is your chance:
With this tutorial, you'll learn how to make some kickass photorealistic illustrations, from the early stages in ZBrush (sculpting, UVs, maps, painting, textures, export), to Cinema 4d/Vray (materials, lighting, rendering), and Photoshop (retouching, post-production).
You'll get all the fundamental knowledge to make great cgi art in no time.
Enjoy now 7+ hours of training with ZBrush, Cinema 4D, Vray and Photoshop
> What will you learn with this tutorial?
1/ You will learn how to make photorealistic illustrations from start to finish: I'll explain to you in detail all the process for those two illustrations, including modeling, materials, lighting, and post-production ninja technics
2/ You will learn how to create from scratch an insect with ZBrush the proper way: the sculpting process, UVs, Dynamesh, ZRemesher, Polypainting, export highly detailed mesh with maps to C4D). You'll discover my personal ZBrush workflow and how I proceed
3/ You'll see how you can take advantage of ZBrush/Cinema 4D workflow for your illustrations
4/ You will learn the steps required to make photorealistic renderings with Cinema 4D and Vray4C4D. Before starting into the projects, we will talk about 3D renderings, theory, examples, and what you need to know to start on the right foot. Softwares are tools, but knowledge is the key
5/ You will learn how to improve incredibly your raw renders with the use of Photoshop. I'll show you personal artworks drastically improved with some professional tips
6/ And because knowing softwares is good, but you also need some basic knowledge about modeling, lighting, materials, to replicate great photorealistic renderings, I'll teach you all I know about photorealism and lights at the beginning of the course
Important: I'm using for this tutorial Vray4C4D as my third-part rendering engine, as I'm used to it, but the lighting process is very simple and can be applied to any other rendering engine
> By the way: who am I?
I'm Nicolas Delille, french 3D artist and art director (10 years in CGi, 13 years in art direction). Time goes on pretty fast...
You can find my portfolio here: modern-age-studio.com
I also like to share with fellow 3D artists. I launched last year Better Digital Artist (https://better-digital-artist.com), which showcases the best 3D artists in any disciplines.
> What is The Ladybug Journey project?
This project started as a playground. I wanted to try to make a ladybug and challenge myself to make something beautiful.
When I released The Ladybug Journey few years back, I had no idea how it would help me in my career for the following years.
After the publication of the first image, I won my first prize as Best Illustration of the Week, then of the Month, with 3D Artist Magazine, and I got published quickly in their international magazine.
The second image took me a bit further, as Maxon (Cinema 4D editor) asked me to use it as their worldwide front illustration for the promotion of their new release of Cinema 4D R17. This illustration is still on their website (bottom page): https://www.maxon.net/en/products/bodypaint-3d/
Then my two images won prizes in a lot of online publications and magazines, and helped me to get recognition in the 3D community, and also to earn new clients
> Why should you buy this tutorial?
If you want to learn in a single tutorial what I've learned in 10 years, it doesn't sound like a bad idea to me ;)
You will have access to all the videos, as expected. You will end up with the final files of each illustration in high-res with the Photoshop layers (PSD), and I'll give you too the high resolution mesh of the ladybug. You will have also access to the C4D scenes, with the lights and materials.
+ C4D files with textures
+ ZBrush files
+ Original PSD of the two illustrations
+ High resolution meshes
+ Tips and Tricks from Top 3D Artists (PDF)
+ Discussion about 3D Photorealism
> Sounds exciting Nicolas!
I don't know. You tell me! ;)
Softwares: Cinema 4D, ZBrush, Photoshop
Nicolas Delille website: https://modern-age-studio.com/
Better Digital Artist: https://better-digital-artist.com/
You'll get an amazing tutorial about photorealism with solid post-production skills